Deathless. Tales of Old Rus

Major August Update: Narrative, Balance and New Foes!

Posted August 22, 2024
The latest Early Access update for Deathless: Tales of Old Russ is live and, with it, comes some intriguing new additions for the game's community. Highlights are down below but you can check out the full list of changes via the official Steam community post.

New additions

  • New foes: Werewolves (four warriors and their Chieftain).
  • Random events added!
  • Up to three random events can occur in a newly created journey.
  • Random event pages have their own battle modifiers.
  • A total of eight random events are currently available.
  • We’re planning to add more of these in future updates.
  • You can now return to the merchant’s from the reward screen after leaving the shop.

New Relics

  • Silver Dagger (Rare): gain Strength x1 for every ten cards in your deck at the start of the battle, starting from the fifth card
  • Burdock Undershirt (Rare): gain Fortitude x1 for every seven cards in your deck at the start of the battle, starting from the eighth card
  • Bear Paw (Uncommon): base Attack cards do not consume Vigor stacks. Upon playing a base Attack card, gain Vigor x1 if you don’t have any Vigor
  • Mallet (Uncommon): increase the damage from base Attack cards by 1
  • Sturdy Fossil (Uncommon): increase Armor gained from base Defense cards by 1
  • Cursed Lash (Rare): available at the merchant’s. At the start of the round, draw +1 card for every Curse that was in your deck when the battle started
  • Sulfur Stone (Uncommon): available at the merchant’s. Gain 3 Armor upon playing a Boon
  • Blackthorn Bracelet (Epic): gain 1 AP at the start of the round if you lost any health during the previous round
  • Cursed Charm (Rare): available at the merchant’s. Replace each Curse in your deck with a random status at the start of the battle
  • Virovnik’s Necklace (Epic): gain 1 Armor for every AP you have at the start of the round
  • Wizard’s Sash (Uncommon): only available to Vasilisa. Gain 1 AP when a foe attacks an Illusion. Cannot be triggered more than once per round
  • Ball of Witch Yarn (Legendary): lose 2 AP. Discard cards of your choice at the start of the turn and gain 1 AP for every card discarded

Rebalanced relics

  • The Seven-League Boots are now Uncommon instead of Rare
  • The Self-Splitting Axe now damages all foes by 10 at the end of your sixth turn instead of your seventh
  • The Whetstone now increases damage from 3 or less to 4 (rather than 2 or less to 3) and is now Rare instead of Epic
  • The Runic Ward is now Rare instead of Epic
  • The Kitezh Breastplate now grants Plate Armor x4 instead of 3
  • The Ornate Sash is now Rare instead of Epic
  • The Bezoar Stone has been replaced with the Precious Nugget (Legendary): gain 2 AP at the start of each turn. Damage self by 100 at the start of the tenth round
  • Basilisk Venom has been replaced with Swamper Venom (Uncommon): inflict Fatigue x1 on the nearest living foe if you have played two base Attack cards during the turn
  • The Bell is now only available to Varvara. New description: gain 1 AP when a Dying foe is moved to your side of the battlefield

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