The Waylanders

The Waylanders Team Releases Update Roadmap Sharing Plans to Improve Their Celtic RPG

Posted February 28, 2022
A Coruña, Spain—February 28, 2022—Gato Salvaje Studio has released a  post-launch roadmap for their real-time-with-pause party-based RPG, The Waylanders, outlining fixes for known issues that will be released in the coming weeks.

“The Waylanders is a story that our team has been working on for the last five years and we’re so happy to see it out in the world. We’re aware that the game launched with more issues than we’d realized and we’re working to correct that,” said studio co-founder and creative director Sergio Prieto. “Thank you to everyone in The Waylanders community who has reported a bug. We’re working as quickly as we can to make improvements to gameplay, animations, and translations, and we hope to have The Waylanders much improved soon.”

Watch The Waylanders Launch Trailer:  https://www.youtube.com/watch?v=LPVd_-ApjkA

A hotfix released shortly after launch fixed mission critical issues including problems with later game quest markers as well as Direct3D fullscreen bugs and animation issues. 

The next update, planned for early March, will add more fixes for missions with a focus on bugs found in main storyline and loyalty quests. Additional improvements will be made to medieval era cutscenes as well as fixes solving a bug that stops some companion torque scenes from triggering. Additional improvements will be included in this update solving problems with party selection, quest selection, some codexes not unlocking properly, and many small bug fixes. 

Following the March update will be another in early April focusing on a variety of bug fixes, most notably gameplay tweaks and improvements to boss battles. The team plans to add new quests for Tiana and Lugaid in this update along with new Steam achievements for some of the final quests in The Waylanders

The final planned update, currently set for early May, will address game performance, especially in bigger medieval maps. Improvements to player progression and game balance along with revisions to text and translations will also be included in this update. The team also plans to review experience and loot earned during some quests at this time.

Once these updates are done, the Gato team plans to reassess reported issues in The Waylanders and make plans for future updates depending on known issues at the time.
The Waylanders can be found on Steam and GOG and is available in English, French, German, Spanish, Simplified Chinese, Russian, and the Gato team’s native Galician. Follow The Waylanders development on Twitter and Facebook and join the Discord to share your journey. 

About Gato Salvaje Studio
Gato Salvaje, an indie studio based out of A Coruña, Spain was created in 2010 with the aim of becoming a benchmark in the national production of video games. In the past 11 years, they have created four games including their latest massive project, The Waylanders.

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